Immortal Soulhunters started in the fall of 2006 as a memorial to my late brother David. The name is from his last character I played with on Guild Wars 1, Immortal Soulhunter. Guild Wars fell to the sideline with his passing and I switched to World of Warcraft. Again I started the Immortal Soulhunters on the server Lothar where I met the characters Bridgit and Golarth. They were instrumental in kicking off the guilds expansion. The focus was on quality members, those who looked beyond just the name and formed a community where all members could benefit. As things go, after a few years, I was losing interest in WoW (and the persistant server crashes) and passed the guild on to Bridgit where it resides to this day as one of the best on Lothar. Immortal Soulhunters has been created on several games including Rift, Aion, and most recently Guild Wars 2.